ideas

  • as a new game you have no vip set up, after playing for a week build times are to long 44 hours to upgrade for 4th city is silly ,with limited farming 5 a day means i can set 8 hour resource gathering 3 times and set builds on other cities takes less than an hour a day, in the old days tribal wars would get 20000 players start a new server and the tribes had player number limits here none the in balance will kill the servers, no tribal goals needs to be looked at,not a war game not a farming game just click a button and wait for builds to finish

  • In Tentlan what you would call "VIP" accounts are called "Blessings", and these can be found under the Blessings button in the bottom bar, next to the shop, though there is no option yet to reduce construction times globally, you can only do so on a building per building (or research, unit, etc) basis, using the blue "50%" button that appears while upgrades are in progress.


    Also note that that farming limitation you mention applies to barbarian villages only, you can pillage as many players per day as you want, and in fact we encourage this, since Tentlan is fundamentally PvP. One issue you may encounter is not having many targets available if you are on a big tribe, but in that case we would just suggest moving to a smaller one.


    As for potential issues with particularly large tribes, many of you have contacted us about it and we are currently looking at this. I can't say anything definite at the moment but it is possible that we'll make changes in that area.

  • pvp you would have a high drop out rate server would die within a week join a tribe and attack no tribe wants war because it would lead to a server merge

  • pvp you would have a high drop out rate server would die within a week join a tribe and attack no tribe wants war because it would lead to a server merge


    I am not sure that PvP per se will cause players to drop out in high numbers. But if one LARGE Tribe does dominate a server then there is an opportunity for players to drop out. Even a small v GOOD Tribe can cause problems as happened in the MAYAPAN Server but there the issue was that this ONE Tribe knew the game battle mechanics better than others having played on another language server that had been running for longer. It really is upto each Tribe to keep their Tribe cohesive but often what happenes is that each player is too busy looking after themselves that they dont see the bigger picture until they get up the ranks.


    One ahs to give thjis game to develop a bit more and see where it is headed to see what the outcomes will be.