There are a few servers like that. What is the INT number of the server?
The problem is not with the mergers, but that the entire game seems to be loosing players. Most of the decent players that have dropped out have dropped out for good, not coming back. There are just too many disrespectful players that go from server to server just to attack and destroy, make the game miserable for the serious players, then disappear, not to play the game.
Their strategy seems to be 'go to each new server as it starts up, build and rampage, drive everyone off the server, abandon the server and repeat.' Thus, only a few hardy players remain on the server.
The second problem is with mega-tribes. With all of the top playes in only a few tribes, there is no one to attack. The players get so consolidated into two or three tribes, they get too big to attack.
I think one solution would be to allow the big, mature players to take their entire account infrastructure (troops, cities, buildings, resources, amber, tuquoise, everything) over to another server of their choice, at an equal level to them, at any time. A 'your choice' merger, not an 'administrator drven' merger. That way, there could be a few top-league servers filled with top-league players that are constantly coming in (minimum 'point' entrance level), that run 'forever'.
Also, put a cap on the number of players that can be in a tribe. No monmopolistic mega-tribes. Force the players into many different tribes of fairly equal strength. Can you imagine major league sports with only two teams? No competition.