bananafood,
thanks. will check before posting in non english areas.
rgds
unni.
bananafood,
thanks. will check before posting in non english areas.
rgds
unni.
hi,
excuse me if this is a basic question and has already been answered before: i searched for it and couldn't find what i as looking for.
"To earn the rank of Jaguar Warrior, the candidate has to capture 20 enemies during two consecutive battles."
- overview of jaguar hunters.
does this mean that in the game for the jaguar warrior to be effective, they should have captured enemy units in battle?
if they have not done so, will they be less useful/useless in battle?
i cant seem to get the meaning of this info right.
yes, i was thinking of a way to communicate with all the administrators at the same time.
hi,
is there a way for the tribe administrators to confer together, not in public, about tribal matters?
thanks in anticipation.
unni.
p.s.
sorry i chose the wrong forum to post this. it was meant to be posted in the faq trail.
i cannot find any way to delete this post but.
sevral,
you have done tremendous work on this. except for blocking transfer of materials between players of a tribe, i have no negative opinions on them.
some of your innovations regarding, early warning systems are excellent, and ,makes one wonder why they are not there in the first place.
rules are that pushing is not allowed.
as a strategy, sometimes, it may be necessary to help (push) one or more members of a tribe to achieve advantages in battle.
if pushing is not allowed, how can such objectives be met?
just wondering, if it is possible for a tribe to notify, the game administrators, and do some pushing - not through duplicate accounts, but through genuine players in the tribe.
t think this possibility of moving and attacking is not attractive. if the cost was resources built for the purpose, and the cost was high enough, then it would have been different. may be a border area around an active city can be made off limits.
ok moho, thanks, that was what is was asking about.
what i was asking is, if some one files a complaint, how is the veracity of the claim determined? do the administrators have data regarding the activities of the alleged person which can prove his guilt?
ok. thanks, i did look for options for relocating a city. didn't find one! may be did not look properly.
what is the periodicity of the checks? and if any suspicious activity is found, where is it published?
hi,
i guess it is not possible now change the location of the city/cities, once they are established.
am i correct? is so can this feature be added?
unni.
hi,
i was curious as to how the game administrators monitor and detect unfair practices in game play.
i have read the rules and regulations and they are very clear that such practices are disallowed and that they will be dealt with.
do the administrators have data regarding such activities. are these activities under scanner 24/7?
if a player suspects of unfair play by anyone, and if he reports the same, then will that be looked at at the player level or at the server level?
thanks in advance
unni.