Well thats an answer. Sure you are right on one thing there are some sentences that I might consider or dismiss as bullshit. Yet I understand very well what you mean when you say that you have to live too. Also Im not here to rant on how to run your business. Im only telling you how I feel and what I think as an new player. Its not often new faces come to tell what they see and how they feel.
- We would love to trim down purchasing options to aesthetics/cosmetics only, but to be perfectly honest with you all, running Tentlan is costly.
- We are not your usual megalomaniac money hungry games corporation; the people behind Tentlan is just a bunch of us who decided to get together, form a studio and pour our lifes into this
To me these are second most important sentences. Now Im not asking you to cut that heavily. Im only asking you to cut most ridiculous ones. Merge some and simplify purchase features. They are just popping out too much right now. Consider that some features could be more profitable to you as free features than as expensive turquoise features. Just because that way you have more players staying to play.
Right now players with deep wallets are saying to you that we very likely wont stay here to watch how things develop in future. Just because these are popping out too much. That seems to be fact in my case. Reason is that I really dont see game behind all the purchase options.
If idea is to grow big and construct communities. Then there shouldn't be too many options to buy to be big. That defeats the work and effort player wants to invest. Both growing to be big and constructing communities should take time.
This means I would cut:
- Buy troops
- Buy resources
- Buy gems and collectibles
- Wall boost
- Warehouse boost
- Power and stamina boosts
- Instant permissions for barbarian raids
- Full survivor bonus
- Season Change
- Change alliance name
I would keep
- Production bonuses, maybe add population and grain production bonuses
- Change name for yourself
- Moving town/empire
- "Moon necklace" Instant builds.. Price should be tweaked a little. Maybe
- Protect res
- Short holiday modes. With ability to play. (not raid/support barbarians or players.)
- 30-50% survivor bonuses
Things I would change?
Blessings would be ideal alliance gifts. If you would add them to alliance page then anyone inside an alliance could activate them for week. To make it even better. You could add levels between 1-20 to each blessing and they would improve after every level. Add little strategy element and make it in away that only 3 of them can be activated at the same time. Leaders could have option to disable blessing from alliance use if they dont want certain one to be activated or decide who all can activate these bonuses.
Feathers I would merge inside the game as free feature. Replace blessing icons with feather icons.
aesthetics/cosmetics.. yes more wouldnt hurt but try to keep free options open too and game enjoyable.
So no.. Im not saying you need to stop giving bonuses.. Im saying they seem too good and ruining the game to the point there is no game to be played. In fact there is no game if everything in game can be achieved with money. Also because they are present everywhere. To new players this looks like money sucking scheme. Even more so when there dosent seem to be any point or goal in game.
Ill add and edit later more.. Im in a hurry.